Voxel Royale02
Find a weapon. Read the terrain. Outlast everyone.
Room & controls
One survivor.
Fill as many seats as you like. At least two players are needed.
Connecting to the host…Opening this panel releases your controls. Online rounds keep running. Close it, then press P or choose Enter arena to return.
Make your one life count.
The last player alive wins. Everyone spawns at a random, separate position with only a small knife and 200 health. Search cabins, courtyards and hidden structures for weapons and supplies. A shrinking storm draws the survivors together.
01 / SCAVENGE
Approach a pickup and press E. You have four flexible inventory slots, starting with a knife in slot 1. Find katanas, swords, axes and twin tonfas as well as guns, potions or grenades. The knife has a quick recovery and a short reach; use cover to scavenge a gun. A gun fills an empty slot. With a full inventory, selecting a gun lets you replace it with a gun, and selecting a blade lets you replace it with a blade. The replaced item drops to the ground. Otherwise, drop an item first. Ammunition, healing potions and grenades are finite supplies: plan your route through cover.
02 / MOVE & AIM
WASD or arrows move. SPACE jumps, CTRL crouches and SHIFT sprints and C walks quietly. Mouse looks, LMB shoots or swings, RMB aims guns with slower, precise mouse control; with a knife it commits a stronger stab, and with other blades it attempts a timed parry. Release between stabs or parries. Sword and katana windups allow a small aim correction, then lock during the cut. Tap near the end of recovery to queue one follow-up; holding attack does not repeat swings. Settle before firing: movement, jumps and recoil reduce accuracy. Climb crates and ledges to change your angle.
03 / USE YOUR INVENTORY
1–4 equips a slot. The mouse wheel cycles carried guns and blades, skipping supplies and empty slots. X drops its item; touch players can tap the drop arrow beside each slot. Every item can be dropped, so you may carry four weapons. Potions stack to two per slot. V swaps gun and blade. R reloads. Q throws a frag grenade. F drinks a potion for up to 60 health in 0.2 seconds. Damage or another action interrupts healing and keeps the potion. Only a completed heal consumes it. Semi-automatic guns, shotgun and crossbow require a fresh click for each shot.
04 / READ THE STORM
The map shows your position and the current safe circle. The dashed circle marks the next zone. Outside the safe zone you lose health; later stages hurt more. Leave time to move between cover. Eliminated players can watch the remaining survivors.
05 / HOST THE BATTLE
Invite up to ten players using the room code or hostname link. Only the room host starts the battle, with at least two players. Players joining after a battle ends can participate in the next one. The host returns everyone to the lobby for a rematch.
06 / PLAY ANYWHERE
Enter arena captures your mouse. If capture is unavailable, hold right mouse and drag to look. Touch players use the Move and Look pads and action buttons. AIM becomes STAB with a knife or PARRY with another blade. P opens the controls menu; press it again to return. Esc exits fullscreen and releases controls. Help also releases controls. The online battle keeps running.
The blue line under health is sprint stamina. Sprint forward on the ground; aiming, firing or another commitment stops sprinting. Release Shift after exhaustion and recover before sprinting again.